Dungeon Crawler

Dungeon Crawler (2016) is a roguelike dungeon crawler inspired by The Binding of Isaac that was built using OpenFrameworks in C++.

Players must defeat enemies in rooms to proceed towards the end of the level where they must defeat the boss. Once the boss is defeated they can move into the next level. The players can pick up stat drops from enemies to change their stats; these being health, damage, fire rate, speed and shot speed.